package com.fish.start.animation.effect;

public class ZRotate {
	
	public ZSpeed speed  = new ZSpeed();
	public float from;
	public float to;
	public float px;
	public float py;
	public int gravity;
	public ZRotate(ZSpeed aSpeed,float[] degree/*,int agravity*/){
		speed = aSpeed;
		if(null!=degree && degree.length==2){
			from = degree[0];
			to = degree[1];
		}
		/*gravity = agravity;*/
		/*if(null!=pxy && pxy.length == 2){
			px = pxy[0];
			py = pxy[1];
		}*/
	}
}
